Slenderman's Shadow (unity) is 10 years old! I've beaten all the maps again after 6 years. Slendy has been a big thing back then and I gotta say, thank you for making this classic spooky masterpiece!
On the previously mentioned iceberg video - which Marc himself actually reacted to! (such an honour, btw!) - someone left a comment talking about this box outside the map in Mansion. The commenter says that Marc said it was meant for testing glowsticks - is this true?
Is Slenderman ridiculously aggressive for anyone else? Every one that I've played, except for mansion, I've died immediately after getting 5 (or 3 in 7th Street).
So, as some of you have probably seen, some friends and I have been working on an iceberg video for Slenderman's Shadow in celebration of its 10 year anniversary. Here's the video, for anybody who's interested.
I am so happy to have come across this! So much nostalgia! Also quick note, I noticed someone else mention this but in the current 1.3V it seems like that looking at Slenderman from any distance from 1-3 seconds ends your game. He also can teleport on top of you as well. I don't know if this is intentional but I figured I'd let you know. I'm so happy you have brought back this legendary game Marc Steene!
A well made survival horror game based in the Slenderman universe offering multiple levels to traverse with good graphics and a nice soundtrack definitely recommend playing 5 out of 5
So, does anyone by any chance know who sings the Ring Around the Rosie intro in Elementary? I managed to find a full version on YouTube, but couldn't find the singer.
With a bit of script editing, changes to the skybox, and a post effect, I managed to make Claustrophobia during daytime. I personally think it looks amazing
Someone here posted a MEGA link to the extracted version of the original SMS maps. This extracted version gives us access to all the files, meaning we can mod the game to our liking.
Find the image you'd like to use*, in my case the daytime skybox from Slender: The Eight Pages, and under Files\skybank\DTISkies\MOO replace each image with each direction respectively. U = Up, D = Down, L = Left, R = Right, B = Back, F = Front
*: It is suggested that you use something that's already intended to be a skybox, otherwise it might be difficult to make it look right
For the post effect, I went into Files\scriptbank\Claustrophobia\start.fpi and on line 28, located "setposteffect=" and set it to bloom. (setposteffect=bloom)
Now open the game and your changes should take effect.
This works for any map, although the 'skybank' subfolders differ from map to map.
So, MicrosoftWindows and I have worked on a meme mod for Prison, and it's now officially released. You can find the link on our Slenderman's Shadow Iceberg Discord server (https://discord.gg/7fSvvdaqgm)
Damn I thought this game was gone forever in any official capacity. So glad to see that its up again now, these games are super nostalgic to me. Thanks for making them! :)
Hello, Marc. I've got a question for you. Where can i find the meshes you used for Slender Mansion? Espescially that striped sofa. Thank you in advance.
Hey, it's Micro here. Me, including a few more people are interested in this series a lot since it came out, We really love it! Thank you so much Marc for creating this awesome series. We decided to make a discord server about a project we've been thinking about: "The Slenderman's Shadow Iceberg" video, I'm sending a discord link to the server in case if anyone else is interested to help! We also use it to discuss Slenderman's Shadow related things: https://discord.gg/7fSvvdaqgm
Marc Steene... in case if you didn't wanted me to post this link, I'm sorry I'll delete it if you want me to
I'm curious; Marc, are you still working on games as of right now? Would be interesting to hear about any projects you got going on.
Also, I've noticed that for the route I always took when trying to complete the FPSC version of Elementary, Slender is always standing in front of the third teddy bear, in the room to the right after you leave the room with the hanging headless corpse (shown in picture below)is that scripted, or is that just how Slender behaves?
Also, 3 months ago, I finally beat Prison after somewhere between 350 and 400 attempts. (yes, I was really that determined) So yeah, there's that :D
I released a new game, Umbra, last year which can be found on itch.io. In terms of new projects, I don't have anything planned however I'm waiting to buy some game dev hardware as I just have ultrabooks at the moment so I'll probably get carried away in Unity and something might develop from it when that arrives.
That isn't scripted, I guess it's just some deterministic behaviour that results from his programming.
Well done beating Prison, from what I've seen it's a small club!
Playlist of all the Slenderman's Shadow games I've beaten so far (including the different modes). These are just from the legacy versions alone. Prison is just burdensome and It's only gonna take a hot minute till I eventually beat it, but I'm still scratching. I'm gonna start beating the Unity versions very soon. Fun fact: I've actually beaten them all except for Carnival, but this was off-video so...time to rerun them all and hopefully I'll beat Carnival in the process.
As for how I got the FPSC raw game files. Well... considering Vishnu is an ancient piece of software by now, I have no qualms about releasing the method I used. So here goes...
It's actually surprisingly simple. Instead of accessing game.enc directly... it's all about finding where the vishnu packer extracts the game files to, and grabbing them from there.
The exact folder that Vishnu Packer extracts the files to when you run it is C:\Users\username\AppData\Local\Temp\ir_ext_temp_0\XrPkTcW6V9.{20D04FE0-3AEA-1069-A2D8-08002B30309D} (the last folder may be named something different.)
Now... normally that last folder is special in that it's invisible to File Explorer (explorer.exe) entirely.
But if you view the folder in an app like WinRAR or 7-Zip... you can actually go into that folder, and there you will find the raw FPSC game files... all that's left to do is to copy them all to another folder... and there you have it.
Even better news for you all now. I've also managed to get my hands on V125 of Sanatorium... the last build of Sanatorium with the old gun ending, so here is a zip file containing all 7 maps... with both endings of Sanatorium included now.
Man, you are amazing, It has been years since I have done the gun ending, thank you for finding this. Of course, I have to wonder, how in the hell did you manage to do this lol.
What do you mean? Are you talking about me finding the old version? Someone just so happened to have the old version... and they were kind enough to hand it to me so I could extract it from the vishnu packer.
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Slenderman's Shadow (unity) is 10 years old! I've beaten all the maps again after 6 years. Slendy has been a big thing back then and I gotta say, thank you for making this classic spooky masterpiece!
On the previously mentioned iceberg video - which Marc himself actually reacted to! (such an honour, btw!) - someone left a comment talking about this box outside the map in Mansion. The commenter says that Marc said it was meant for testing glowsticks - is this true?
EDIT: Messed around with the game, and yes it is
Is Slenderman ridiculously aggressive for anyone else? Every one that I've played, except for mansion, I've died immediately after getting 5 (or 3 in 7th Street).
It's not launching on my Steam Deck, throwing an error at me every time I try. Is there a way to fix it?
Is there any way to make it compatibale to work with mac 64-bit? Because there's no way to play on modern Macs :(
So, as some of you have probably seen, some friends and I have been working on an iceberg video for Slenderman's Shadow in celebration of its 10 year anniversary. Here's the video, for anybody who's interested.
I am so happy to have come across this! So much nostalgia! Also quick note, I noticed someone else mention this but in the current 1.3V it seems like that looking at Slenderman from any distance from 1-3 seconds ends your game. He also can teleport on top of you as well. I don't know if this is intentional but I figured I'd let you know. I'm so happy you have brought back this legendary game Marc Steene!
I pressed enter to save and it didn't work how to fix this Marc?
Creepy game. Great work!
Le jeu de mon enfance !
A well made survival horror game based in the Slenderman universe offering multiple levels to traverse with good graphics and a nice soundtrack definitely recommend playing 5 out of 5
So, Sanatorium v1.1 is finally found after many years
is anybody else unable to open the game after downloading the file? and i missing the launcher or.........?
It certainly is a game
We live in a society
Heyo!
So, does anyone by any chance know who sings the Ring Around the Rosie intro in Elementary? I managed to find a full version on YouTube, but couldn't find the singer.
Thanks in advance,
itsPeaceSimon
SprinkleSprankles
With a bit of script editing, changes to the skybox, and a post effect, I managed to make Claustrophobia during daytime. I personally think it looks amazing
wow its look amazing and how did you change the skybox and the post effect
Thank you! :D
Someone here posted a MEGA link to the extracted version of the original SMS maps. This extracted version gives us access to all the files, meaning we can mod the game to our liking.
Find the image you'd like to use*, in my case the daytime skybox from Slender: The Eight Pages, and under Files\skybank\DTISkies\MOO replace each image with each direction respectively. U = Up, D = Down, L = Left, R = Right, B = Back, F = Front
*: It is suggested that you use something that's already intended to be a skybox, otherwise it might be difficult to make it look right
For the post effect, I went into Files\scriptbank\Claustrophobia\start.fpi and on line 28, located "setposteffect=" and set it to bloom. (setposteffect=bloom)
Now open the game and your changes should take effect.
This works for any map, although the 'skybank' subfolders differ from map to map.
thank you
hey its me again so can you put the link of the guy posted on mega please
So, MicrosoftWindows and I have worked on a meme mod for Prison, and it's now officially released. You can find the link on our Slenderman's Shadow Iceberg Discord server (https://discord.gg/7fSvvdaqgm)
Here's the video showcasing the mod
Damn I thought this game was gone forever in any official capacity. So glad to see that its up again now, these games are super nostalgic to me. Thanks for making them! :)
Hello, Marc. I've got a question for you. Where can i find the meshes you used for Slender Mansion? Espescially that striped sofa. Thank you in advance.
Ladies and gentlemen, it is done. After countless of attempts over the years, I can officially crown myself a Slender Prison champion.
Horrible game.
For people who are scared easily. Great game, the mechanics are really nice and it's really difficult.
Did this earlier today. Still frustrates me every time I watch it back. I'm gonna come in strong and beat it eventually.
Hey, it's Micro here. Me, including a few more people are interested in this series a lot since it came out, We really love it! Thank you so much Marc for creating this awesome series. We decided to make a discord server about a project we've been thinking about: "The Slenderman's Shadow Iceberg" video, I'm sending a discord link to the server in case if anyone else is interested to help! We also use it to discuss Slenderman's Shadow related things: https://discord.gg/7fSvvdaqgm
Marc Steene... in case if you didn't wanted me to post this link, I'm sorry I'll delete it if you want me to
Kind regards, Micro
Joined :)
Heya, Simon here :)
I'm curious; Marc, are you still working on games as of right now? Would be interesting to hear about any projects you got going on.
Also, I've noticed that for the route I always took when trying to complete the FPSC version of Elementary, Slender is always standing in front of the third teddy bear, in the room to the right after you leave the room with the hanging headless corpse (shown in picture below)is that scripted, or is that just how Slender behaves?
Also, 3 months ago, I finally beat Prison after somewhere between 350 and 400 attempts. (yes, I was really that determined) So yeah, there's that :D
Anyways, I don't really have much else to say
Kind regards, itsPeaceSimon
I released a new game, Umbra, last year which can be found on itch.io. In terms of new projects, I don't have anything planned however I'm waiting to buy some game dev hardware as I just have ultrabooks at the moment so I'll probably get carried away in Unity and something might develop from it when that arrives.
That isn't scripted, I guess it's just some deterministic behaviour that results from his programming.
Well done beating Prison, from what I've seen it's a small club!
I was one of those people who beated Prison as well (FPSC), you've really done the hardest game in the world haha
https://www.youtube.com/watch?v=KJD74Nr_4-Q
I have no words... just watch
Nailed it!
Why am I doing this?
https://www.youtube.com/playlist?list=PLc7Wu1VcKoIADZfc1NPIp2FO9WW9BdKU-
Playlist of all the Slenderman's Shadow games I've beaten so far (including the different modes). These are just from the legacy versions alone. Prison is just burdensome and It's only gonna take a hot minute till I eventually beat it, but I'm still scratching. I'm gonna start beating the Unity versions very soon. Fun fact: I've actually beaten them all except for Carnival, but this was off-video so...time to rerun them all and hopefully I'll beat Carnival in the process.
https://www.youtube.com/playlist?list=PLLcRvON-mieg6XU_ZPjTw3T2U_a1yMcfb
Carnival was always very tricky for me... because I don't even know what the hell I'm looking for half the time.
As for how I got the FPSC raw game files. Well... considering Vishnu is an ancient piece of software by now, I have no qualms about releasing the method I used. So here goes...
It's actually surprisingly simple. Instead of accessing game.enc directly... it's all about finding where the vishnu packer extracts the game files to, and grabbing them from there.
The exact folder that Vishnu Packer extracts the files to when you run it is C:\Users\username\AppData\Local\Temp\ir_ext_temp_0\XrPkTcW6V9.{20D04FE0-3AEA-1069-A2D8-08002B30309D} (the last folder may be named something different.)
Now... normally that last folder is special in that it's invisible to File Explorer (explorer.exe) entirely. But if you view the folder in an app like WinRAR or 7-Zip... you can actually go into that folder, and there you will find the raw FPSC game files... all that's left to do is to copy them all to another folder... and there you have it.
Thank you so much for this information!
Even better news for you all now. I've also managed to get my hands on V125 of Sanatorium... the last build of Sanatorium with the old gun ending, so here is a zip file containing all 7 maps... with both endings of Sanatorium included now.
https://mega.nz/file/4DBzjYhI#5u8LKBEG-ADxk_mpXVWucUC0lqLV1ps-JSYaoQITmJI
Man, you are amazing, It has been years since I have done the gun ending, thank you for finding this. Of course, I have to wonder, how in the hell did you manage to do this lol.
What do you mean? Are you talking about me finding the old version? Someone just so happened to have the old version... and they were kind enough to hand it to me so I could extract it from the vishnu packer.
(That person was me btw ^^) I found it on a random Youtube video many months ago
Dude you're awesome, thank you so much for this!
hi linux user here
well i try your game but i cant move camera it just move up
i can't play game because that
If y'all real what year is it?